Template:ChainRange

Template Explanation
This is the template for displaying the range of the chain attacks. You should insert this template in the 'rChainImg' parameters of the character template. In the ChainRange template you can specify which squares of the grid should be green, representing positive effects applied to allies, by setting the parameters of those squares to 'good'. You can specify which squares of the grid should be yellow, representing negative effects applied to enemies, by setting the parameters of those squares to 'bad'. The character executing the chain is represented by a yellow circle and is always located at position 3B. A square's parameter is represented by its row number (1-5) followed by its column name (A-E). See the following:  --ABCDE--- 1 | 1A | 1B | 1C | 1D | 1E | 2 | 2A | 2B | 2C | 2D | 2E | 3 | 3A | 3B | 3C | 3D | 3E | 4 | 3A | 3B | 3C | 3D | 3E | 5 | 3A | 3B | 3C | 3D | 3E | -- So if you type, for example,'' the middle square will be made green. And if you do ''' the whole middle row will be green.

Note that the CSS for the 'chain-range' class is defined in these files: https://utawarelf.miraheze.org/wiki/MediaWiki:Common.css https://utawarelf.miraheze.org/wiki/MediaWiki:Mobile.css

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